Here are some in-game renders of my graduation project : Depth'Scape!
I was in charge of the modeling of modular environment pieces, as wel as all of the integration, level art, and lighting. I had so much fun with the level art!
Our game is made with Unreal Engine 5
Textures and plants made by Jenny TRAN : https://jenny_tran.artstation.com/
First creatures made by Baptiste PELLETIER : https://baptiste_pelletier.artstation.com/
Last creature made by Oksana HULAK : https://oksanahulak.artstation.com/